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 [S/C] Jacob's Rest

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AuthorMessage
Rakanishu
Serieux
Serieux
Rakanishu


Male
Virgo Cat
Nombre de messages : 1043
Age : 24
Localisation : France
Emploi/loisirs : Mapping
Jeux préférés : SS
Date d'inscription : 2010-07-31

[S/C] Jacob's Rest Empty
PostSubject: [S/C] Jacob's Rest   [S/C] Jacob's Rest Icon_minitimeSat 30 May 2020 - 12:15

Jacob's Rest (Campaign)
for Serious Sam The Second Encounter V1.07


Hi everyone. After 9 months of work, I am proud to announce that my new campaign Jacob's Rest is NOW released!

Quote :
Author : Rakanishu
Version: 1.1
Release date: 30 May 2020
Total levels: 5
Total kills*: 2,542
Total secrets: 33
Total estimated time: 2,7 h
Development Time: 285 hours
Description: This campaign features five levels, some new enemies and a brand-new snow-base style and is inspired of Alien Swarm's first campaign called "Jacob's Rest". The campaign includes 7 new enemy types and 2 new bosses.
Game: Serious Sam The Second Encounter V1.07

* in singleplayer, normal difficulty

Preview



[S/C] Jacob's Rest VVzFuBom [S/C] Jacob's Rest FXSq6i0m
[S/C] Jacob's Rest YVoZtjKm [S/C] Jacob's Rest NqXuezsm

Download links

How to INSTALL

1. Open JacobsRest.7z file.
2. Extract the content of JacobsRest.7z file to your Serious Sam main directory (f.e: C:\SteamLibrary\steamapps\common\Serious Sam Classic The Second Encounter\ or C:\Program Files\Croteam\Serious Sam - The Second Encounter\)
3. Enjoy!

Please read the whole readme text file (Readme_V1.0.txt) for additional information

Want more?

- My showcase : https://42amsterdam.net/samforum/showthread.php?t=2266

- Serious Sam: Next Encounter for The Second Encounter : https://42amsterdam.net/samforum/showthread.php?t=2272

CREDITS
1. CREDITS:

2. Levels datasheets:


Last edited by Rakanishu on Sat 4 Jul 2020 - 15:21; edited 4 times in total
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Rakanishu
Serieux
Serieux
Rakanishu


Male
Virgo Cat
Nombre de messages : 1043
Age : 24
Localisation : France
Emploi/loisirs : Mapping
Jeux préférés : SS
Date d'inscription : 2010-07-31

[S/C] Jacob's Rest Empty
PostSubject: Re: [S/C] Jacob's Rest   [S/C] Jacob's Rest Icon_minitimeTue 23 Jun 2020 - 19:10

My campaign Jacob's Rest from SS:TSE (V1.07) is now OUT for Serious Sam Classics: Revolution!

All the details inside the workshop item page.

https://steamcommunity.com/sharedfiles/filedetails/?id=2139358089

[S/C] Jacob's Rest G5If1wql
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Rakanishu
Serieux
Serieux
Rakanishu


Male
Virgo Cat
Nombre de messages : 1043
Age : 24
Localisation : France
Emploi/loisirs : Mapping
Jeux préférés : SS
Date d'inscription : 2010-07-31

[S/C] Jacob's Rest Empty
PostSubject: Re: [S/C] Jacob's Rest   [S/C] Jacob's Rest Icon_minitimeMon 31 Aug 2020 - 19:32

New Edition Information
Hey guys. Quick message to tell that there is a new edition of Jacob's Rest available (released it on discord on 19 August 2020).

New Jacob's Rest Edition: For Mods

For Mods Edition is an edition without the custom enemies you can find in original edition
in 3rd, 4th and 5th levels. I had the idea of making it so it is compatible not only
with HL-IM (Half-Life Immersion Mod), but also Parse Error, Serious Violence, and so on...

Why this edition?

Indeed, custom content from extra DLL are not compatible in mods or other versions of Serious Sam. Jacob's Rest
was initially built in SS:TSE V1.07 using extra DLL content (AMIC by Heming_Hitrowski). This version allows
the players to play Jacob's Rest in any mod and any other version of Serious Sam: The Second Encounter.
The changes are that new enemies have been replaced by original TSE enemies and flying enemies/boss are just not
here anymore. The final area of the last level is gone, making the before-last area leading to the credit room.

Download Link
http://www.mediafire.com/file/e3etzydhf9cbznm/JacobsRest_ForModsEdition.gro/file
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[S/C] Jacob's Rest Empty
PostSubject: Re: [S/C] Jacob's Rest   [S/C] Jacob's Rest Icon_minitime

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