Nombre de messages : 1043 Age : 24 Localisation : France Emploi/loisirs : Mapping Jeux préférés : SS Date d'inscription : 2010-07-31
Subject: Serious Sam Tournament Mod Tue 4 Aug 2015 - 19:27
Serious Tournament Mod
Overview
Quote :
Name: Serious Tournament Mod Author: Troy, Zeo Creation Date : 21 Janvier 2015 Latest version : 2.0b Description : A mod for Serious Sam: The Second Encounter V1.07 in which you can play in survival and versus with skilled bots (SV, CTF, DOM, KoTH, SH...). Download Link :https://www.gamezone24.net/forums/downloads.php?do=file&id=302
Video
Trailer video of version 2.0
Features
Main Features
Absolutely new and amazing bots from the master Troy which are not worse their "friends" from, let's say, Quake 3
8 new game modes: Survival, Team DeathMatch, Last Hero, Team Last Hero, Capture The Flag, Domination, King Of The Hill and SkullHold ! Read below to learn more
104 maps which were made for bots to be played on different game modes, it contains almost all the standard SS: SE maps, also there are some new maps which were made specially for this mod; also you'll see some famous community maps, some HD maps, some from Revolution, Warped, Quake 2, Quake 3, UT and even CS 1.6! (including Rakanishu, member of mentalcorps contributed to this mod by providing new maps)
26 in-game achievements. Kill your opponent for a few time in a row, make a midair frag or get the super armor when it respawned - you'll get achievement and you'll see it!
Useful options & mutators - you can disable or enable pupses, disable or enable pro-mode (when it's enabled there is no 200/200 supers and no cannon), enable "infinity blood" option and blood with meat won't fade away, use different weapon mutators to play Red Station with cannons only or turn Little Trouble to the Sniper Trouble, play with different weapon balance and so on!
Autobalancing (by pressing "Y" for easy bot, "U" for medium bot or "I" for hard bot) each team by adding bots or possibility to spawn any of number of bots for your or enemys team ("B" for blue team or "R" for red team): you can play as well as 4x4 or 1x6 - for adrenaline lovers!
Its own version of a freecam which activates by pressing "Left Shift", other controls you can view by checking Controls\Observer\FreeCam.ctl file
And much else!
Game modes description
Survival - the original one. You can set diff like in single player. Gameplay is splitted on waves which are totally endless, monsters amount grows each next wave, and new type of monsters arrive with next waves. There is amount of lives which is also editable, players can respawn between waves; if all players die during the wave, the game is over (even if you set endless lives)
Team Deathmatch - the classic mode as it is! You play for Blue or Read team, you can leave your team and join another ("<" and ">" by default), you can play with teamfire or without it; available on all deathmatch maps
Last Hero - almost the same as fragmatch, but you have 3 lives (can be changed in options)! Yeah, if you die you lose, the one who's the only who stays alive, is a winner. Players have 150 % of HP by default. For a long game we recommend to play or easy or even tourist diff, but if you're andrenaline lover you must try hard or serious! Available on all deathmatch maps
Team Last Hero - the same thing and Last Hero, but there are two teams just as in TDM mode. By the way, try to play on serious diff alone vs 6-8 bots to feel all the hardcorness! Play accurate & stay alive
Capture The Flag - one more classic online FPS's mode which is lovely by people. Available on 16 special maps, some of them you've never seen before. One of features is that player who holds the flag can't run fast even with knife
SkullHold - an all-vs-all mode where you should hold an object (Skull) for longer time than others! The one who first holded the skull for 10 mins (as default - changable in match options) is a winner. This mode is available to play on all deathmatch maps and on 4 exclusive maps
King Of The Hill - an all-vs-all mode where you should control different zones ("hills") which are changing from the first to the next, then to the 3rd and so on. The one who controlled zones for 5 mins in total (as default - changable in match options) is a winner. This mode is available to play on some deathmatch maps and on some new
Domination - pretty close to KOTH mode, but this mode is based on teamplaying. There are few zones, two teams and points limit (can be changed). Every team starts with 50 % of points limit. The team which is controlling more zones is getting points (while other team is losing it), the first team which gets points limit, wins! This mode is available to play on some deathmatch maps and a few excluive maps
Controls - Press "Y" for easy bot, "U" for medium bot or "I" for hard bot) each team by adding bots or possibility to spawn any of number of bots for your or enemys team ("B" for blue team or "R" for red team): - Press , to join blue team and ; for red team (azerty keyboards) - Press m to join blue team and , for red team (qwerty keyboards)
Known bugs - Bot team hotkeys are inverted (B=Red ; R=Blue)
Required minimum specs
2-core CPU from Intel (Pentium, Core 2 Duo or Intel Core i3) or similar from AMD, over 2 GHz
2 GB of RAM
Serious Sam: The Second Encounter version 1.07 or steam version of the game
Windows XP, Vista, 7, 8 and 10 compatibility guaranteed
Fast Leo - helped to Troy with progamming and some ideas in early period of mod developing VITEK - loading screen
Maps credits:
CTF Ashes to Ashes - original idea by Croteam, made by Devostator CTF Elephant Playground - original idea by Croteam, made by Zeo CTF Frozen Cliff - made by Zeo CTF Garden of Gibs - made by Mailman (Instagib mod) CTF Gibmaker - made by Mailman (Instagib mod) CTF Go Hunting - originally made by Croteam CTF Helius - made by Mailman (Instagib mod) CTF Lefty - originally made by Croteam CTF Little Trouble - originally made by Croteam CTF Lumis - made by Rakanishu CTF Midnight - made by H.a.r.o.n. CTF Night Town - made by Destroyer CTF Storm - made by Warped Team (Warped 2.1 FE mod) CTF Temple - made by Warped Team (Warped 3.0 mod) CTF The Indiana - made by Troy & Zeo CTF Two Towers - made by ZombieZI
DM Adenora - originally made for UT by Aalexanderrr, converted by ILoveQuake DM AKA Colosus - made by AKA Shrubber DM Alnitak - made by unknown author DM Ancient City - made by -McFretN DM Ancient Still - made by Troy DM ArenaGate - made by ShieldWorf DM Babylon Domination - made by unknown author DM Beyond - made by LevC DM Blue Planet - made by Marty DM Blue World - made by Rakanishu DM BrkeenChevap - original idea for TSE HD by Croteam, made by Devostator DM Carribbean Isles - made by Headless Freak DM Codex - originally made for UT, converted by ILoveQuake DM Compound - made by Croteam DM Courtyard - made by Warped Team (Warped 3.0 mod) DM Cracks - made by Rakanishu DM Cybonyashi Tomb - made by Thanadrax DM Deck 16 - originally made for UT, converted by ILoveQuake DM DeDust16 - originally made for CS, converted by Philer DM Den - made by Croteam (from alpha ver.), converted to classics by Zdzichu DM Desert Temple - made by Croteam DM District36 - made by Golden_Darkness DM DM03 - made by unknown author DM DM04 - made by unknown author DM Docking Bay - made by Croteam DM Fantasy - made by H.a.r.o.n. DM Fortress - made by Croteam DM Go Hunting - made by Croteam DM Gvide - originally made for TSE HD, converted to classics by Rakanishu DM Haus - made by Max & Philer DM Hole - made by Croteam DM Idoma - made by OldstarzZz clan DM Infinite Night - made by ZombieZI DM Iron Party - made by Jackallos DM Level - made by A. Speedmeister DM Library - made by ZombieZI DM Little Trouble - made by Croteam DM Marble - made by Marty DM MontezumasRevenge - made by unknown author DM Night Temple - made by A. Speedmeister, edited by Voodarius DM Outlaws Holiday - made by Outlaws clan DM Palatial Pass - made by Troy DM Quake Tomb - originally made by Quake 3, made by unknown author DM Ra Spah Shoy - made by Croteam DM Red Base - made by ZombieZI DM Red Station - made by Croteam DM Sewage Systeams2 - made by Troy DM Shotty Complex - made by Dr. Dre DM Shotty Power - made by A. Speedmeister DM Shotty Power Remake - made by Troy DM Shout-to-Shout - made by A. Speedmeister & heliage (DM Serious) DM Sky - made by Croteam (from alpha ver.), converted to classics by Zdzichu DM Sun Palace - made by Croteam DM The Desert - made by unknown author DM The Edge - originally made for Quake 2, converted by ILoveQuake DM The Footer Tomb - made by Voodarius & A. Speedmeister DM The Lost Tomb - made by Croteam DM The Sun Tomb - made by AlyRain DM Taken Tomb - made by unknown author DM Tonight - made by Thanadrax DM Trayus - made by H.a.r.o.n. DM Virtuality - made by DenQ DM We Got Skulls'n'Bones Too - made by Croteam DM Yodeller - made by Croteam
DOM Colizeum 2250 - made by Warped Team (Warped 3.0 mod) DOM Eclipse - made by Warped Team (Warped 3.0 mod) DOM Futuristic Trouble - made by unknown author DOM King Of The Hill - made by Warped Team (Warped 2.1 fe mod) DOM Longest Yard Rebirth - originally made for Q3, converted by LevC DOM The Bazaar - made by Warped Team (Warped 3.0 mod) DOM Upsilon - made by Rakanishu
SH Medieval Rage - originally made by Croteam (TSE HD), converted by unknown & Fiorenzo Bava Beccaris SH Peak - originally made for UT, converted by ILoveQuake SH Temple - made by ZombieZI SH Vortex - made by Rakanishu SV Alley - originally made by Croteam SV Death From Above - originally made by Croteam (TSE HD), converted by Devil_D_Stas & sanches1sa (SR.MIIX) SV Forgotten Glade - made by Zeo SV Frozen Cliff - made by Zeo SV Gothic Tower - original idea by Leo, made by Thanadrax SV Karnak - originally made by Croteam SV Take Over - made by Thanadrax SV The Grand Field - originally made by Croteam SV The Paradise - made by Zeo SV The Pit - originally made by Croteam SV Valley Of The Jaguar - originally made by Croteam SV Ziggurat - originally made by Croteam
Phenomenon - help with bots tags Kadath - few stolen ideas & resources RatBoy - few stolen resources Slaww - for SS: Revolution maps converter DMI 1407 - for testing 2.00B patch and making .bats
Some others whom I could forget - for different things
To all who ever tested 1.08B & early version (s)
Croteam - for awesome game, amazing maps and magic editor SeriousSam community - for waiting this modification for years and supporting
Last edited by Rakanishu on Sun 28 Jun 2020 - 19:21; edited 10 times in total
xSpawn Touriste
Nombre de messages : 39 Age : 25 Emploi/loisirs : Jeux-vidéo, codage vb.net Jeux préférés : Garry's Mod, la série Metro Date d'inscription : 2014-07-01
Subject: Re: Serious Sam Tournament Mod Wed 5 Aug 2015 - 14:46
Ça a l'air génial !!!
Rakanishu Serieux
Nombre de messages : 1043 Age : 24 Localisation : France Emploi/loisirs : Mapping Jeux préférés : SS Date d'inscription : 2010-07-31
Subject: Re: Serious Sam Tournament Mod Wed 5 Aug 2015 - 15:46
Autant dire que j'ai essayé et les bots sont super intelligents ! En plus il y a une multitude de maps et de gamemodes (CTF, DM, LTS ...). Franchement ils devraient vraiment l'introduire dans Serious Sam: Revolution ! Mais la version du mod est encore très instable, elle crash très souvent mais à part ça, le mod est parfait!
Voici quelques autres images du mod.
Mental4 Mental
Nombre de messages : 2674 Age : 33 Localisation : Quelque part dans l'univers Emploi/loisirs : Mappeur et gameur de serious sam et créateur de YouTube Poop Jeux préférés : Serious Sam, Team Fortress 2, pokémon et Zelda Date d'inscription : 2007-08-12
Subject: Re: Serious Sam Tournament Mod Tue 11 Aug 2015 - 10:39
Ça a l'air pas mal. C'est un mod comme serious Sam forever pour serious Sam 2 où l'on affronte des bots ?
Rakanishu Serieux
Nombre de messages : 1043 Age : 24 Localisation : France Emploi/loisirs : Mapping Jeux préférés : SS Date d'inscription : 2010-07-31
Subject: Re: Serious Sam Tournament Mod Tue 11 Aug 2015 - 12:15
Oui !
Rakanishu Serieux
Nombre de messages : 1043 Age : 24 Localisation : France Emploi/loisirs : Mapping Jeux préférés : SS Date d'inscription : 2010-07-31
Subject: Re: Serious Sam Tournament Mod Sat 14 May 2016 - 10:55
Version 1.08B is up, I'm pretty late, because the version came up on March, 8th 2016.